Now that we have semi realistic terrain we need to be able to manipulate the terrain in real time because that's kind of a staple of these kinds of games or even the point of these kinds of games. The difficulty of this mostly comes down to converting floating point positions from unity to coordinates in our grid array. Our grid array is...
Welcome to part three of the voxel tutorial. We'll be setting up the 2d game with some perlin noise to give the terrain some shape. We'll get started by using perlin noise to create some varied terrain and caves from our blocks. Start by increasing the size of the block array to 96x128 so that we have some more room to work with. This is...
Now that we've managed to display one square a lot of the work is done, we just have to find a good way to use that code a few thousand times based on some kind of level information. We'll also be adding in collision meshes for blocks exposed to air.We'll start off by taking the code we wrote yesterday and splitting it up into more manageable...
I've been meaning to write this tutorial for a long time. It's going to be a long series so bear with me.We won't be starting with voxels, instead we'll keep to something a little more basic to understand the systems of generating meshes for render and collision. We will be building a tilebased sidescroller where the tiles can be generated...
Decided to upload an early version of Grapple for those that would like to try it. So far it has been testing on android JellyBean and IceCream Sandwich on two different phones. I haven't done much testing yet so I apologize if there are bugs for your device/version. Please do leave comments here, on reddit or on g+ if you try. Let me know...
So I've been quiet all summer and now I'm back. Through the summer I haven't been working on the voxel game but on a summer project for mobile. I think releasing games is an important experience for a game dev and I think that a smaller game is what I need to complete and release a finished stand alone game.The game I've been working on...
After the hacking and slaying it's time to move forward in time and get to the shooting and blasting - guns and rifles and those things in between. Note:This is part of the 1 million views give away. The files attached to this blog post are free and contain the guns and rifles in inkscape's .svg format and as an exploded version to...
Thanks to all those who read my blog post [that have been spread way too far and there are still too few - or too many topics still to cover. I am working on it... but time seems to fly by too quickly.]Anyway... I want to thank all of you and am working on a nice [well I hope it is] give away to celebrate reaching this mile stone. Sunny...
Domba bosan duduk-duduk di peternakan, sehingga mereka memutuskan untuk melakukan perjalanan! Ini petualangan yang menarik, tetapi berisiko. Hindari serigala dan lubang saat Anda membimbing domba untuk keselamatan! Download gratis permainan versi lengkap dan nikmati bermain tanpa batas!Game Description:Domba bosan duduk-duduk di peternakan,...