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1.5 Cup Cake,
1.6 Donut,
2.0/2.1 Eclair,
2.2 Froyo,
2.3 Gingerbread,
3.0/3.1 Honeycomb,
4.0 ICS,
4.1 Jelly Bean,
4.2 Jelly,
apk,
kitkat,
versi 1.1
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Rabu, 19 Februari 2014
City Skyline - special tutorial
It's time for something new
This tutorial is a 14 page PDF step-by-step creation of the cartoony skyline shown above. It features the envelope tool to create the windows in a quick and easy way.
Note:
The PDF can be opened in Inscape (or other vector tools) and the shapes are fully editable.
You can use the art in your personal and commercial projects as long as you don't sell the art as is or in a bundle.
This won't mean I will stop writing the free tutorials on this blog but for more complex scenes and detailed tutorials the new format just seems to be better suited.
get the PDF for 0.99 US$
buy
I setup the sale via Sellfy.com as a few direct orders I replied to ended up in the junk mail or reached me at less opportune times e.g. during the night - and I do try and get a little sleep - overrated as it may be. You can still pay via paypal but the handling will be done by Sellfy.com instead of yours truely.
Let's see how this works out. I might change the rest of the blog at some stage. If you have experience with microtransactions and know a good platform to handle it, please let me know.
I setup the sale via Sellfy.com as a few direct orders I replied to ended up in the junk mail or reached me at less opportune times e.g. during the night - and I do try and get a little sleep - overrated as it may be. You can still pay via paypal but the handling will be done by Sellfy.com instead of yours truely.
Let's see how this works out. I might change the rest of the blog at some stage. If you have experience with microtransactions and know a good platform to handle it, please let me know.
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Sabtu, 08 Februari 2014
Top down view props - army base
Here are some requested addition to the top down view tutorial. An army jeep in 2 angles, barrels, sandbags and a watch tower.
You can use the art bits for free in your personal and commercial projects as long as you don't sell the art on it's own or in a bundle with other art.
Enjoy!
open the SVG
download the PNG
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Jumat, 07 Februari 2014
Top down view - Zombies
I received a lot of feedback on the top down solider tutorial and a few requests for additions. This tutorial will cover one request for enemies to go with the soldier. What's better than a few zombies. I decided to make this tutorial a little different - rather than show a step by step on how to create things, I am going to take the zombie walk cycle apart and explain (or hope to explain) how it's done.
The files for the zombies are here.
You can use them for your presonal and commercial projects as long as you don't resell the art itself or in a bundle.
If you open the inkscape files you will find the zombies in eight layers (one layer per animation frame).
Note:
Seeing it's zombies walking. You want to consider adjusting the animation to make it less smooth. Have him shuffle one leg, move the body/ head in an odd way, reach out with his arms, or just move one arm.
The files for the zombies are here.
You can use them for your presonal and commercial projects as long as you don't resell the art itself or in a bundle.
If you open the inkscape files you will find the zombies in eight layers (one layer per animation frame).
After exporting the layers to bitmaps I made some animated sprites to show you the animation in action.
Note:
One key to making the animations look good is finding the right speed to play your animations.
This version is running too fast. The animation is clearly not a run but a walk. Slowing down the frames displayed per second will make it look more like a walk.
Note:
Seeing it's zombies walking. You want to consider adjusting the animation to make it less smooth. Have him shuffle one leg, move the body/ head in an odd way, reach out with his arms, or just move one arm.
This is a sample of the zombie2 animation showing more movement in the head and arms and turning the right foot outwards. You can surely exaggerate the animation even more - I will leave it up to you to play with the Topdown Zombies.
Enjoy!
Free!
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Keeping busy... with a friendship book
Thanks for all the request for new tutorials and the great comments. To answer the main questions - yes... I am still alive and have to apologize for not posting for such a long time... and no... I neither ran out of motivation or ideas just out of time.
A huge chunk of time was taken up by a project for my little sister. Do you know those questions "Can you draw me something really quick?" followed by the "It should be really easy for you." or "It doesn't have to be perfect."?
My little sister asked for a few images for a friendship book. You might be asking what's that. It's a book to keep memories of (your kid's) friends at kindergarten or school.
They are highly popular in Germany but my sister (living in London) couldn't find anything quite like in the UK. Along with a friend she started the idea of making/ publishing her own book... and who would be a better choice for a 'few illustrations' than the dear brother.
80 fully illustrated pages, the usual nightmares with the printers [getting the page count wrong twice, not working out the page order properly - as the book was printed inside book covers and eventually being a good two weeks late] and endless headaches with adobe's illustrator later, the book was finally out for the Christmas markets at schools in my sister's neighborhood, a few bookstores and for online ordering on the internet.
Here's a sample page:
After doing the book's illustration, flyers, posters, business cards and the website design I am now happy it's out there (and I get some time to do game art again and write some new tutorials). Fay's and Finely's Friendship book is now available at fayfin.co.uk for GBP 9.99 plus postage.
A huge chunk of time was taken up by a project for my little sister. Do you know those questions "Can you draw me something really quick?" followed by the "It should be really easy for you." or "It doesn't have to be perfect."?
My little sister asked for a few images for a friendship book. You might be asking what's that. It's a book to keep memories of (your kid's) friends at kindergarten or school.
They are highly popular in Germany but my sister (living in London) couldn't find anything quite like in the UK. Along with a friend she started the idea of making/ publishing her own book... and who would be a better choice for a 'few illustrations' than the dear brother.
Here's a sample page:
After doing the book's illustration, flyers, posters, business cards and the website design I am now happy it's out there (and I get some time to do game art again and write some new tutorials). Fay's and Finely's Friendship book is now available at fayfin.co.uk for GBP 9.99 plus postage.
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Selasa, 21 Januari 2014
Perdytacks
You should definitely check out the art on the facebook page: https://www.facebook.com/Perdytacksgame
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Senin, 16 Desember 2013
Progress I - 5111100030 5111100040
Selamat sore, kami kelompok game LABOTA beranggotakan irna (5111-40) dan shintya (5111-030) akan menceritakan progress pengerjaan game kami hingga saat ini. Jadi berminggu minggu lalu kami telah mencari bahan referensi untuk mengumpulkan ide game yang akan kami buat untuk tugas final prohect p.game ini.
Menurut kami, mencari ide itu sangat susah dan membutuhkan waktu yang panjang, mengapa? karena,
- Menentukan konsep fun pada game yang cukup ribet.
- Untuk menemukan ide game yang menyenangkan dan secara tidak langsung menjadi sarana pembelajaran pada pemainnya itu susah.
- Menemukan ide yang berpotensi memiliki manfaat jangka panjang, semisal berpotensi di ikutkan lomba, berpotensi dimainkan oleh pengguna dengan semua kalangan usia, dsb.
Lalu, kami memutuskan untuk mencari contoh-contoh game / demo game dari beberapa tutorial game engine untuk mendapatkan sebuah inspirasi didalamnya. Setelah melihat-lihat banyak contoh, kita mengambil beberapa contoh dari sekian banyak contoh yang kami lihat. Dari beberapa contoh pilihan itu kita buat inovasi dengan tambahan-tambahan unsur edukasi pada game yang kita temukan. Contoh yang menjadi acuan game play pada game yang akan kami buat adalah Pinkman's Lab dan Snail Bob. Dan setelah kita mendapat inspirasi game, akhirnya kita memutuskan bahwa game yang yang akan kita buat merupakan game,
- Genre : Puzzle logic
- Judul : (masih di cari)
- Platform : Web-based
- Game engine : Construct 2
Nah, karena sudah kita sebutkan bahwa kita akan menggunakan construct 2. Maka ini adalah alasan kami memilih construct 2,
- construct 2, adalah hal baru yang akan kita pelajari :)
- game engine ini memiliki kelebihan untuk dapat dijalankan di platform yang beragam. Kami tertarik dengan adanya pilihan export pada framework phonegap. :D
Ya, sekian progress dari kami. Saat ini kami sedang mengerjakan desain grafis dan penyusunan leveling dan game play. Terimakasih, sampai jumpa pada progress kami selanjutnya.
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FP 2013 labota 5111100030 5111100040
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