Tampilkan postingan dengan label rts. Tampilkan semua postingan
Tampilkan postingan dengan label rts. Tampilkan semua postingan
Sabtu, 15 September 2012

FTL: Faster Than Light Review

Hi, my name is Nik and today i am reviewing:



FTL: Faster Than Light is a space roguelike-like with interesting gameplay and a lot of replay value.

The story is simple and kind of a cliche. You carry important information for the Federate fleet and for have to get to them, before the Rebel fleet catches up with you. A simple task, if the Federate fleet wasn't on the other side of the universe. 

On your journey you will have to overcome a lot of obstacles, which will probably kill you a lot of times.

The game will have you managing your crew and ship systems while you fight. This happens in a top-down, RTS view of your ship. 

The ship itself is split in to room, and some of them house important equipment, like life support, shields and others. Some of these systems work better, if you have a crew member operating them and this is where my first problem with the game lies. There are only four systems like that, so when you get four crew members, you will never move them unless there  is some extreme situation, like fire.



When you are in combat, you don't command your ship's movement, but rather which of the enemy's systems to target. Your goal is to destroy their hull, before they destroy yours. Of course you have to deal with other matters as well, like boarding parties, repairing any equipment that is damaged, by the enemy, and others. This are the fight mechanics, in a nut shell. 

You can also upgrade your ships using scraps that you get from fallen enemies. Scraps are also currency, with which you can buy new weapons, parts and others, therefore you have to manege how you spend the scraps.



As a previously mentioned you will die a lot, because the game is very unfair. But if you complete a curtain task, you can unlock new ships,with different starting weapons, and installed systems. This gives the game a lot of replay value.

Now one of the biggest problems i have with the game, is that there are only hotkeys from your weapons. You cant hotkey your crew, your drowned, or clocking system. This can make micro a real pain.



To top it all of, FTL: Faster Than Light is an interesting game with a ton of things to try and a lot of exploration. 

I hope you liked my review of FTL: Faster Than Light.

If you did, comment, share with your friends, like me of facebook, or follow me on twitter.

My name is Nik and i hope you are having a nice day.
Senin, 23 Juli 2012

Space Pirates And Zombies Review

Hi, my name is Nik and today i am reviewing:



Space Pirates And Zombies, or S.P.A.Z., is a top down, space-combat, real-time strategy  game, where you kill space pirates... and zombies.  
The story starts in a randomly generated universe. In it you can find well known stereotypes of criminals and "police" force. Your mission is to get to the center of the universe. Half way thew the game zombies appear, for no apparent reason.
The story has several unexpected twists, which make it kind of enjoyable. Unfortunately it's mostly written, but the few voice acted bits are voiced by TotalBiscuit, and that is always good.



You start the game with one very small ship, but as you gather resources, you can build bigger and better once. When you create a ship you can fully customize the hull, weapons, armor type and much more. As you go further in you can have more ships in your squad, and this is where the RTS elements come in play. Then you can go to the tactical screen and order your ships around and when you go back to the game screen you can manually control one of them.


There are several problems with the game, as always. First, if you start on a small universe, there are some very large level skips. So you have to grind in the old zones, in order to go to new once. Second  the map universe map screen needs to have more options, like the ability to pin, or remember a system of interest, like giving you the map layout, or quest in that system. Fortunately the problems are few and far between.


To top it all of, Space Pirates And Zombies is a really good space-combat, RTS, that provides a lot of customization and a lot of replay value.

I hope you liked my review of Space Pirates And Zombies.
 If you did, please, comment and share with your friends.
  Have a nice day.